If you have a character with "Kazuma" in its card name, put this card into your Memory. [AUTO] Memory [(2) Put all "Forbidden Weapon" in your Memory into your waiting room] At the end of your opponent's turn, if this card is in your Memory, you may pay the cost. If you do, choose up to 2 cards in your opponent's waiting room, put them on the top of his or her deck in any order, and deal 5 damage to your opponent. When you pay the cost for this ability, you may choose 1 ""Receiving Guests" Komekko" in your hand, and put it into your waiting room instead of 2 cards from your stock. (Damage may be canceled)